Export PlayHex games data
All PlayHex games since the beginning, 1v1 and bots games.
playhex-games-2026-06-04.json.gzSize: 39.2 MiB
Unzipped: 261.1 MiB
Number of games: 436042
Generated at: 2026-06-04T07:53:33.148Z
This is a json file structured like this:
[ { "id": "ed6c004f-0307-4677-afc4-d9a93dd0106e", "url": "https://playhex.org/games/ed6c004f-0307-4677-afc4-d9a93dd0106e", "boardsize": 17, "movesCount": 119, // Moves can be "a1", "swap-pieces", "pass" "moves": "a10 swap-pieces n4 k2 d5 d4 e4 d14 n13 n14 m14 ...", // Time control, here is an example for Capped Fischer 10min + 5s increment, capped at 10min. // For byo yomi 10min + 5 x 5s, it would be: "family": "byoyomi", "options": { "initialTime": 600000, "periodsCount": 5, "periodTime": 5000 } "timeControl": { "family": "fischer", "options": { "initialTime": 300000, "timeIncrement": 2000, "maxTime": 300000 } }, // Nicknames of players "playerRed": "yqxud", "playerBlue": "sya11", // Whether players are "player" or "bot" "playerRedType": "player", "playerBlueType": "player", // Ratings of players at the time the game were played. Glicko2 // Ratings are initialized with 1500, deviation 350 and volatility 0.06. // Only for rated games: for friendly games, this info is not present "playerRedRating": 1717.14, "playerBlueRating": 1993.47, // Ratings deviation of players at the time the game were played. Glicko2 // Lower value (<100) means confident value, higher one means not sure (> 200). // Only for rated games: for friendly games, this info is not present "playerRedRatingDeviation": 63.9047, "playerBlueRatingDeviation": 64.8934, // "red" or "blue" "winner": "red", // How the game ended: // - "time": loser player ran out of time // - "resign": loser player resigned // - "path": winner player won by connecting his sides // - "forfeit": loser may have not been here in time and has been forfeited manually, e.g in a tournament "outcome": "path", // whether swap has been allowed "allowSwap": true, // whether it is a "ranked" game (true), or friendly (false) "rated": true, // guessed handicap from moves and game settings. // See https://www.hexwiki.net/index.php/Handicap // 0: no handicap // 1.5: for red // -2: 2 for blue // "N/S" no swap because swap disabled. "handicap": 0, // when game started and ended "startedAt": "2025-12-27T19:12:10.070Z", "endedAt": "2025-12-27T19:26:04.251Z" }, ... ]